000 | 00979nam a22002417a 4500 | ||
---|---|---|---|
003 | mmsu18-0728 | ||
005 | 20241029121346.0 | ||
008 | 190712b xxu||||| |||| 00| 0 eng d | ||
020 | _a9781119259763 (cloth) | ||
040 |
_aDLC _beng _erda _cDLC _dMMSU |
||
050 | 0 | 0 | _aQA 76.76.C672 S64 2017 CIRC |
100 | 1 |
_aSmed, Jouni, _eauthor. |
|
245 | 1 | 0 |
_aAlgorithms and networking for computer games / _cJouni Smed, Harri Hakonen. |
250 | _aSecond edition. | ||
264 | 1 |
_aHoboken, NJ, USA : _bJohn Wiley & Sons Inc., _c2017. |
|
300 |
_axxi, 389 pages : _billustrations ; _c26 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aComputer algorithms. | |
700 | 1 |
_aHakonen, Harri, _eauthor. |
|
776 | 0 | 8 |
_iOnline version: _aSmed, Jouni, author. _tAlgorithms and networking for computer games _bSecond edition. _dHoboken, NJ, USA : John Wiley & Sons Inc., 2017 _z9781119259824 _w(DLC) 2017006972 |
942 |
_2lcc _cBK |
||
999 |
_c13186 _d13186 |